↰ | About Me

Graduation Speech at the Royal Institution

Alexander Clarke is a designer, computer scientist and interdisciplinary researcher.

He spends as much time in the workshop building physical prototypes as he does writing code. He is always keen to create recipes rather than products.

His artistic work fuses sculpture and simulation, creating highly-interactive new media using projection mapping, computer vision and robotics, and culminating in light shows at Corsica Studios and his latest exhibitions, Digital Bloom and Cascades.

As a software engineer and CAD specialist he has worked for architects and robotics startups, taken a leading role in a UCL Computer Science research centred on gestural computing, taught Masters students to code, and built a range of mechatronics prototypes for clients.

He is passionate about creative and project-based education, seeking to translate scientific research into intuitive form. His current research brings a growing interest in biological complexity to his practice, recently completing his MASc at the London Interdisciplinary School where he looked at the simulation challenges faced by living systems, using machine learning to mimic the way collectives of leaf cells ‘chatter’ through biochemical signaling.